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Communication Design: Insights from the Creative Industries


Communication Design: Insights from the Creative Industries

Paperback by Yates, Derek (Programme Leader, Winchester School of Art, Southampton University, UK); Price, Jessie

Communication Design: Insights from the Creative Industries

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£23.99

ISBN:
9781472534408
Publication Date:
26 Feb 2015
Language:
English
Publisher:
Bloomsbury Publishing PLC
Imprint:
Fairchild Books
Pages:
208 pages
Format:
Paperback
For delivery:
Estimated despatch 22 - 24 May 2024
Communication Design: Insights from the Creative Industries

Description

The success of a piece of communication has always been dependent on the connection between content, form, audience and context - what the message is, who it's aimed at, what it looks like, and how and where it's communicated. In recent years the balance between these elements has shifted. This book bridges the gap between education and emerging practices to provide students and practitioners with the information they need to understand the new skillsets required to succeed in this changing communication environment. Organized into themes of brand, experience, conversation, participation, navigation, advocacy and critique, it explores the core ideas shaping contemporary practice. Alongside case studies of game changing projects, it uses analysis of historical context and interviews with key thinkers and practitioners to provide a relevant and contemporary guide to the creative employment landscape.

Contents

Introduction Chapter 1 - Brand Systems; In Conversation with Mason Wells, Bibliothéque Design; Strategy; In Conversation with Mat Heinl, Moving Brands; Ecosystems; In Conversation with Simon Manchipp, SomeOne; Authenticity; Heritage Chapter 2 - Experience Motion Graphics; In conversation with Shane Walter, onedotzero; Environment; In conversation with Designer and Director Kate Dawkins; Play; In conversation with Kevin Palmer and Matt Wade, Kin; Touch; Experiential Marketing Chapter 3 - Conversation Collaboration; In Conversation with Matt Webb, Berg London; Iteration; Prototyping; In conversation with Mills, UsTwo; User Testing Chapter 4 - Participation Behavior Change; In Conversation with Adrian Ho, Zeus Jones; Generative Systems; In Conversation with Hashem Bajwa, De-De; Participation and Advertising; In Conversation with Karsten Schmidt (aka Toxi); Open Source Chapter 5 - Navigation Information Overload; Curation; In Conversation with Will Hudson, It's Nice That; Visualizing Data; In Conversation with Max Gadney, After the Flood; Beautiful Data; In Conversation with Stefanie Posavek Chapter 6 - Advocacy Activism; In Conversation with Lucienne Roberts,LucienneRoberts+; Social Responsibility; In Conversation with Tara Austin & Paco Conde, Ogilvy & Mather; Sustainability; In Conversation with Nat Hunter, RSA Chapter 7 - Critique Design Discourse; Design Publishers; In Conversation with Adrian Shaughnessy, Intro and Unit Editions; Speculative Design; In Conversation with Anthony Dunne and Fiona Raby, Dunne & Raby; Research/Content; In Conversation with Lindsay Liu, 10x10 Further Reading Credits Index

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